April 18, 2009
Bling Dreadnought, Part 2
Next bit to work on was the hand, the 2 thumbs is dumb. That was at least easy to fix since the thumbs are separate. For the fingers though they looked boring so I put some pressure on them using the edge of the cutting mat so I didn't dent them in the process and splayed them out and then bent the top finger back and the bottom finger in. After that I pinned the thumb in a natural position. Then went about detailing the hand with rivets for joints and some detail in the palm.


Labels:
40K,
Space Marines
Bling Dreadnought, Part 1
Another repost of a thread from Oz Painters chronicling the crazy detailing of the GW Metal Venerable Dreadnought:
Ultramarine Bling Dreadnought
I've been eyeing up the metal venerable dreadnought for a while, it's full of bits that I hate but also lots of lovely detail. After getting it though I kinda wish I'd spent bigger and gotten a forgeworld one
Anyway onto the hacking and grinding and stuff.
Starting at the bottom the 1st hideous thing to go was the ugly chicken clawed feet. I assume they were going for a Robocop 2 Kane feel with the hydraulic claws on the tips of the toes but bleu they look horrible. So I decided to replicate the forgeworld venerable feet using some sentinel ones hacked up.


it added a few mm extra height to the legs too which was nice to balance out the overly tall waist section, though I may grind that down a bit later (the waist that is not the feet)


still need to add the ankles to one foot, I think I'll add some hydraulics to them joining them to the round base area the leg hydraulics attach to. Depends how much shin armour gets in the way though.
Ultramarine Bling Dreadnought
I've been eyeing up the metal venerable dreadnought for a while, it's full of bits that I hate but also lots of lovely detail. After getting it though I kinda wish I'd spent bigger and gotten a forgeworld one
Anyway onto the hacking and grinding and stuff.
Starting at the bottom the 1st hideous thing to go was the ugly chicken clawed feet. I assume they were going for a Robocop 2 Kane feel with the hydraulic claws on the tips of the toes but bleu they look horrible. So I decided to replicate the forgeworld venerable feet using some sentinel ones hacked up.
it added a few mm extra height to the legs too which was nice to balance out the overly tall waist section, though I may grind that down a bit later (the waist that is not the feet)
still need to add the ankles to one foot, I think I'll add some hydraulics to them joining them to the round base area the leg hydraulics attach to. Depends how much shin armour gets in the way though.
Labels:
40K,
Space Marines
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